As for the Greenies, always make sure you get as many in one flash as you can to minimize interference. Every mansion also contains 13 collectible gems. This large area has a high up area that is unreachable, and a pit with sand falling into it. The Old Clockworks is the third mansion that Luigi visits in Luigi's Mansion: Dark Moon. For now, the main threat comes from a Greenie wielding a large rock. There are also some vaults, fans and a hung up coat. Hang on and drop off in the middle. Website - http://www.thebitblock.com/ Facebook - http://www.facebook.com/TheBitBlock Twitter - https://twitter.com/TheBitBlock Luigi should walk through the Belfry and into the ladder, where a springboard flings him into the Belfry Clock. Walkthrough. However, three Sneakers will appear, making it difficult to access. However, an ambush will occur as Greenies burrow into the sand and form mini tornadoes. Sony Announces PlayStation Handheld to Put Razer Edge to Shame, Phantom Blade 0 - Official Announce Trailer | PlayStation Showcase May 2023. You can also look through. After getting a call from E. Gadd, Luigi needs to make his way to the second floor of the Clock Tower Gate and into the Drafting Office. However, underneath it lies some ancient ruins. 6: Three Sneakers - Unless you can position yourself against a wall where you can flash all three at once, you'll have to constantly dodge the Sneakers that aren't being wrangled. Use this to your advantage on more difficult challenges. Find the Sneaker as soon as possible so you can capture other ghosts without worry. It may seem as if the Polterpup has moved on, but in fact it is hiding in the room. Luigi's Mansion 2 is broken up into 5 different mansions with 3 to 5 "missions", a boss fight, and a bonus mission. To ascend the giant room, use the rotors found on the walls to make your way up the room to the door at the top. 3.2 - Underground Expedition [C-2] In the Clockworks Court, head to the X marked on the map. Mission C-4: Play Catch is the fourth mission for the Old Clockworks. User Reviews Wanted -- Have You Played These Games? Your watch probably comes from here, and you don't even know it! For every hour there lies a challenge, and a time limit. This page was last edited on December 13, 2022, at 06:14. If you can punt him at the right time and angle, the pendulum will gong and a showers of bills will flutter to the floor. Suck up a sheet covering the lower part of a window to reveal a robot stuck in some sand. By Brendan Graeber , Robert , Terell Ricardo , +4.7k more. It can be accessed by taking the door on the right inside of the Workshop. After this challenge, the Possessor Ghost will emerge, this time charging four times before being stunned. Once the jig is up, they can be captured normally. This mission starts off with Professor E. Gadd and Luigi inspecting an image the Toad assistant brought back from the preceding mission. Listed below is the complete mission walkthrough for Luigi's Mansion 2. 3 Stars - Time - 00:18:36, Health Lost - 80, Gold - 2030, 3 Stars - Time - 00:15:16, Ghosts - 24, Health Lost - 80, Gold - 1961, 3 Stars - 18:56 Minutes / 24 Ghosts / -40 Health / 2269 Gold, 3 Stars - 13:39 Minutes / 23 Ghosts / -65 Health / 1963 Gold, 3 Stars - 18:08 Minutes / 23 Ghosts / -10 Health / 2551 Gold, 3 Stars - 13:22 / 24 Ghosts / -20 Health / 2408 Gold, (Have a better/worse 3 star rating? A gold spider is in the room right after entering, and a gold mouse will quickly dash off to the right. Once they are dealt with, take the rock the Greenie was using and place it on the scale, raising the gate barring the door, and continue onwards. Revealing it with the Dark-Light Device and capturing the Spirit Balls reveals this mission's Boo. The Clock Tower Gate is the gateway to the Movements room, which leads to the Belfry Clock in the Old Clockworks of Luigi's Mansion: Dark Moon. To reveal this Boo, find a red ribbon near the far right of the Warehouse and extract it using the device to cause the Boo to appear. Take your sword into battle in S-game's fictional dark world based on Chinese Wuxia legend. Money Spot: For a hilarious hidden money spot, try your luck at aiming Toad at the moving pendulum. Also, each page has a 3 Star Rating Registry which allows you to add your scores and compare with others. Try and stun them both, and charge the Poltergust to whatever the highest of the two shields is to break them both at once. The way to the other side of the room is not reachable, but look at the windows at the back of the room. Grab the gold spread around here - a few gold bars and some coins. Post it here!). Punt him over to get the gem. Ruby 13: In the only gem that can only be obtained on a boss mission, the final gem lies to the left of the room behind a window. The owners of the clockworks seemed interested in this as mining and excavation equipment can be found strewn about the ruins. Note: you can grab an easy 5 gold bars by heading to the left of the Warehouse entrance and shining the rainbow coloured light on the tracks to reveal the missing track. Ignore the barrels on the side and instead inspect the coffin. The Polterpup hides in the drafting room. Location. The Clock Tower Gate is missing some parts! The Flying Sand Beetles will constantly emerge from the 9 spot, so keep tapping the Stroboscope to flash them as they emerge. It reveals the Overset Possessor, ghosts such as Greenies, Boos carrying a portrait in a sack and King Boo 's shadow. Luigi's Mansion: Dark Moon - Old Clockworks - Showtime SullyPwnz 551K subscribers Subscribe 27K views 10 years ago In today's episode we go after the third Dark Moon piece and. Money Spot: Check all of the ways as you make your way up. With all the pieces needed, Luigi will assemble the Clock Tower Gate. Post it here!). It reveals the Overset Possessor, ghosts such as Greenies, Boos carrying a portrait in a sack and King Boo's shadow. Open the chest to grab your next key. After finishing the Slammers, open the lockers to find another Gold Greenie, bullied by the Slammers, sutck in a locker. As you deal with the Mummies, the Sneaker will join the fray, often taking Toad hostage to avoid being flashed. Ruby 2: Shine the Darklight among the boxes in the Warehouse along the back wall to uncover a hidden green ribbon. After finding the hour hand in mission C-4 "Play Catch", Luigi must find the last piece of the Clock Tower Gate: the rotor, which is hidden in a room Luigi must get to using Toad . updated Aug 9, 2013. This part covers the fifth mission in Old Clockworks, which is titled "Piece . Flash the green light to activate the chain lifts. Mission C-4: Play Catch is the fourth mission for the Old Clockworks. Stuck on two stars? Luigi must head to the very top of the Old Clockworks to the Bellfry to confront the Possessor Ghost hiding. It's time to find a Toad. Chase the ghost to the entrance and capture it. Boo - JamBoolaya - In the Clock Tower Gate, search for a hidden hanging lantern to the right of the gate, opposite a visible hanging lantern, to reveal the Boo and capture it. Two Gold Greenies are also hiding near the Slammers. The Polterpup will take off towards the Workshop with two Greenies in pursuit. Open the Clock Tower Gate, and get to the top of the Clock Tower. In this boss fight, Luigi mostly fights off hordes of ghosts and other enemies at each number: Once Luigi catches the Possessor, the clock gets set back to 12:00 and the fourth Dark Moon piece flies out of the Poltergust 5000. The entrance to Old Clockworks is a giant clock. For more details, click on a mission below to see each of the Boo and Gem locations. In The Old Clockworks' Clocktower Gate Room, when you're on the wooden platforms above the gate, you are able to see a jacket hanging by the collar that's also stuck in the gears. Charge the Poltergust while wrangling to the needed tier and press A to break the bubble shield, after which the Greenie will be just another Greenie, and easy to obtain. The Old Clockworks is the third mansion that Luigi visits in Luigi's Mansion: Dark Moon. Take the cuckoo bird to the other side of the room, where you'll find a Greenie scaring the poor guy. Make sure to also stop halfway up and enter an alcove for a chest full of money. One of these holds a. This is where the Overset Possessor is fought. The Sneaker will attempt to trap you here, and send waves of different Greenies after you. Use the vacuum to spin the valve on the left. Three of the Boos can be found be revealing a hidden object with the Darklight, while one Boo is found over the course of the mission, and another is found by interacting with an object. E. Gadd will send you back to the Bunker after this. In "Play Catch,"JamBoolaya can be found here by revealing a missing lantern with the Dark-Light Device. This is a big area, and ghosts are present. Throwback to the second game. This is where Luigi can find a yellow Toad assistant. Ruby 5: Head to the Canyon Stairs, where a Ruby lies in the cobweb near the ceiling on the right. Go to the Grandfather clock in the back of the room and use your Flashlight to give a light burst on the green circle above the digital clock face. It is even MORE important to note that the clock hands can be maniuplated with the Poltergust, causing the clock reverse and the timer to be reset. Note that while the robots can be deadly and will chase Luigi before exploding, they can also be used as flash bangs for stunning ghosts. When Luigi first enters the Old Clockworks in "A Timely Entrance," he sees that the clock hands and the rotor are missing, then E. Gadd contacts and told him that the ghost are so smart that they're trying to hide them in order to prevent Luigi from going through the gate. WIth a new key, head right into the Cargo Room. Keep your Poltergust active to flush them out and avoid the fiery clock hands. Also don't be afraid to use the stroboscope to take out spiders. Part 20 of a 100% walkthrough for Luigi's Mansion 2 played on the Nintendo 3DS. You'll need to be quick in shining your Strobolantern on it, or it will escape! Take your sword into battle in S-game's fictional dark world based on Chinese Wuxia legend. While looking for the hour hand, Luigi comes across several Greenies playing around with it. E. Gadd calls Luigi after that and brings him back to the Bunker but not before a giant cuckoo bird from the clock startles him and chimes so loud that he has to cover his ears. The reward will be a gem in a chest. Ruby 6: Before pulling the cart all the way, enter the cave that the cart was in to find a gem hidden inside. There are a few lanterns on the first floor, and on the second floor, there is a long bridge. As it leaves, several new and scary monsters come into play - Mummies. To stun these Greenies however, flash the giant robot, and the resulting explosion will stun them making them an easy capture. There is also a stairway leading from the factory into the ruins. Take your sword into battle in S-game's fictional dark world based on Chinese Wuxia legend. The color of the shield will correspond to the level of charge needed on the Poltergust. A trap door should appear after activating the location, dropping you down to the underground portion of the mansion. Use the Dark Light on the northern end of the wooden walkway to reveal a Tool Box containing the mansion's . And who is responsible for the moon's disappearance in the first place? Keep moving left to enter the Maintenance Hub. A Toad can be found here, trapped in another portrait. 11: Exploding Robots - There is no easy way around this one, besides moving constantly, after flashing one robot, its explosion will activate any other in the area, leading to a chain reaction. After climbing up the giant gear on the left in the Crank Room, but before heading through the gear in the wall, look along the wall for a fake portion of the wall, and enter an alcove. Check out how fast other people completed a level -- or how much loot they grabbed. Do it quickly and a lot of chests full of money will be yours. Money Spots: Before riding back to the Canyon Hall, go right instead to a hidden door that opens up a pocket dimension to a giant hourglass. The Old Clockworks is the third mansion that Luigi visits in Luigi's Mansion: Dark Moon. MY LINKS: Main channel: https://www.youtube.com/c/AacroX Backup music channel: https://www.youtube.com/channel/UCv3dAPelazVSfQVOKB0y8Pw Support me with Brave. Mummies are also weak to fire, and causing one to step in the path of fire will instantly cause their wraps to burn up. heard when Luigi places the rotor back onto the clock tower gate. Mission C-5: Piece at Last is the fifth mission for the Old Clockworks. Once you hit the end, use the Dark-Light Device to reveal a hidden chest with the first gem inside. In this mission, Luigi is tasked with going to get the Dark Moon piece from the Clock Tower, however, after finding that the Clock Tower Gate is broken, he must go fins the Special Compass, from within the mansion. Overview The possessed clock in the boss fight. Another lurks beneath the bed. When the sands have finished falling in the Quarry, look for an area with a gap near the top, and reveal an invisible bridge leading to a chest of money. Rip off the posters around the rotor to spy an opening in the crawlspace, then punt Toad into the space and let him get it for you. The rotor was taken into the Storage Room, which is locked. User Reviews Wanted -- Have You Played These Games? Nintendo Console Nintendo 3DS Genre Action, Adventure, Horror Release Date NA: March 24, 2013 EU: March 28, 2013 Game Rating (s) Number of Players 1 (Story) 4 (ScareScraper) Now that you are above the Polterpup, he will have no idea of your impending attack. It is a two-floor room with a giant clock in the middle (the gate itself). Use the rotor to position the hands at 7:30 to proceed inside to the Movements. The Walkthrough for Luigi's Mansion: Dark Moon contains all Gem Locations and Boo Locations and boss fight guides, in addition to a step-by-step guide and video of each of the game's 34 missions. Now he must check the far end of the Clockworks for the Rotorand a missing Toad! Before Luigi can get to the top, however, a Greenie blocks the way and knocks Luigi back to the bottom with two robots. Exit at the top door and return to the Service Elevator. At the far right end of the railroad tracks, there is a hidden chest. Once the gears have been repositioned, shine the Darklight on the Toad to rescue him and take him back to the Synchro Gantry. This page was last edited on March 7, 2023, at 00:10. In the Clockworks Court, the area outside the mansion, head to the right of the entrance to the mansion and keep walking along the railroad track. Post it here!). To get to the back of the office, the fan on the ceiling can be manipulated to cause the walls to move back, allowing access to a large desk. Then go north and across the bridge. Go through the door on the right and enter the next door you see, avoiding the rug hiding the gaping hole. It's either a ruby or a garnet. It is important to note that for every challenge faced, the clock hands will tick down. First regular Greenies, then Spade Greenies, then Bubble Shield Greenies and finally three Mummies. Upon further inspection, the hands are missing, and will need to be acquired before Luigi can get to the top of the Clocktower. Money Spot - Search all of the alcoves along the corridor, using the flaming spider ball web to access them. Luigi can earn the Dark Moon piece when the Overset Possessor is defeated. The Clock Tower Gate is a two-floored room with the giant clock featured in the middle of the ground level. Ignore it and suck up the web to enter the Synchronization Room. But first, let's check the security image that the Toad brought with him. Flash it to make it explode and the sand will pour forth, raising the level so that Luigi can cross, and then pull on the chain to have stairs drop so the second floor can be accessed. Take your sword into battle in S-game's fictional dark world based on Chinese Wuxia legend. Pull out the mine cart all the way and the sand will start rising rapidly. The safe will come crashing down from above, spraying bills high into the air, so suck up every last one! For now, activate the contraption on the wall to have a cuckoo bird transport you to the other side of the room. They contain Slammers - defeat these easy-to-beat enemies. Follow them. Ruby 4: Next to the bed in the Storm Cellar is a large cloth that can be sucked away to reveal a painting of a gem, reveal it with the Darklight to get a gem. Take your sword into battle in S-game's fictional dark world based on Chinese Wuxia legend. When they are defeated, continue to the second floor. It is unknown why it closed down, but several jackets, coats, and hats can be found still on racks, and the large amount of equipment and crates left behind suggests something happened within the factory itself to cause it to be abandoned. To follow the Greenie to the Workshop, open the large safe in the far corner with the Stroboscope, then put the yellow ribbon in the ribbon extracting device to reveal a key. It can be accessed by taking the door on the right inside of the Workshop. Luigi's Mansion Dark Moon - Old Clockworks - Showtime Boss Fight (Nintendo 3DS Walkthrough) ZackScottGames 5.17M subscribers Join Subscribe 16K Save 1.6M views 9 years ago Thanks for. Reveal the giant gear with the Darklight to make the Crank Room operational again. The Old Clockworks originally produced, according to E. Gadd, the finest watches and clocks long ago. The way up to him is blocked by gears however. On the ceiling, there are several large gears that are part of the Movements. Sneak past the Slammers so as not to wake the Gold Greenie, ride the gear and enter the area to take him out. Bring Toad along to the control panel to zap him back to the Bunker and end the mission. With one of the clock hands obtained, Luigi must find the other one, and chase a very familar paranormal pooch. At the end of the tracks here, restore the tool chest for a red gem. Several Greenies will emerge to start harrassing, three with spades. Walkthrough advertisement Clockworks Court To begin, the way forward is blocked by a gate that can be raised by flashing the green light. In Movements, Luigi should spin the rotors on the wall to take him up Movements, which then lead him into the Belfry. Activate it and let it explode to reveal 5 gold bars. Post it here!). Retrive the compass to end the mission. Go through the door by the desk to find a room with many gold bars and dollars in it. The Warehouse is full of rolls of string, and each one can be taken to the spindle to be . updated Oct 14, 2017 Mission C-Boss: Showtime is the boss fight for the Old Clockworks. Head downstairs instead and back into the lower area of the Service Elevator. When downed, mummies will reveal a piece of wrap that can be sucked, causing them to spin and lose their wraps to reveal - Just another Greenie. Line up the Stroboscope to take them both out and obtain the key. Apply the Compass to gain access to the underground area, starting with the Storm Cellar. Gem #2. In the chest there will be loads of dollars so be sure to suck them all. Also note that whenever the clock hand turns bright red, it is best left avoided as it will cause damage upon contact - stick to the outer walls. Be careful of bats and spiders that may harass you on the journey to the top. With access to the Clocktower stalled by missing clock hands, Luigi must venture underground to find them. Doing so will raise the clock allowing entrance. Sony Announces PlayStation Handheld to Put Razer Edge to Shame, Phantom Blade 0 - Official Announce Trailer | PlayStation Showcase May 2023. The way forward may look impossible, but in truth the platforms are all invisible. Mission C-1: A Timely Entrance is the first mission for the Old Clockworks. E. Gadd tells him that a Dark Moon piece is in the highest point of the clocktower. After they are dealt with, two Sneakers will join the fray, so watch the sands for their approach. On the second floor, the door on the right takes Luigi to the second floor of the Cargo Room, but the door on the left takes him to the Drafting Office. There will be arrows leading to a small toolbox that when revealed will unveil a new gem. Luigi's Mansion: Dark Moon is Messed Up Nintendo is pretty dark to be honest. 12: Ultimate Gauntlet - In this final challenge you will face a Greenie, Exploding Robots, a Sneaker, Flying Sand Beetles, a Slammer, and a Weapon and Shield Greenie. To make it around in time, head left along the outer side and into the middle, and step on the gear to bounce over, then collect all the coins leading to the right side, bounce over again and collect the last coins near the bottom. As Luigi enters, the Greenie will leave. With the room clear, exit through the door on the right into the Clock Tower Gate room. The first floor is covered in sand. Raise the gate, but then take a right and move behind the gate to where a giant mound of sand is sitting. Key #5 Location. Enter the Lounge and fight off two Slammers and three Greenies. Go back to the ddrafting office and open the desk. Setting the clock to 7:30 opens the way to the Movements. To start, head up to the first giant web to find a ball of web. It is a two-floor room with a giant clock in the middle (the gate itself). For the location of the Boo, go here. The bridge itself will cause a Boo to emerge. Post it here!)
. Two Slammers are near the lockers, both preoccupied. Sony Announces PlayStation Handheld to Put Razer Edge to Shame, Phantom Blade 0 - Official Announce Trailer | PlayStation Showcase May 2023. Ruby 1: Follow the railroad tracks to the right until you get to a pile of rubble. Boss Battle: Overset Possessor (Belfry Clock). Like the glasses Greenie, this ghost will hold the rock in front of his face, and must be sucked away before the Greenie can be captured. Here, Luigi fights the Overset Possessor who possesses the belfry clock. Suck it up with the Poltergust. 4: Two Slammers - As long as both of them get caught at once it should be no problem. Pull down the chain on the east side of the area twice and then look at the various shaking crates. It will reveal a gold spider (which yields a gold bar when you flash it with your Strobolantern). Luigi next to the Clock of the Courtyard Contents 1 Mission Blurb 3: Five Greenies - While bordering on too much too handle, try to get 3 in a single flash while avoiding the other 2. Last edited on December 13, 2022, at 06:14, https://www.mariowiki.com/index.php?title=Showtime&oldid=3811257, This is the only boss mission in the game where Luigi can collect a. Contains only the room names for certain rooms, along with slight details in E-2. 5: Flying Sand Beetles - Sand will envelop part of the arena, where many flying sand beetles will emerge, just keep tapping the Stroboscope to fry them as they emerge until they are all gone. There is a moving platform high above that will come in use later. We finally have everything we need to reach the top of the Clock Tower! 3 Stars - Time - 00:08:37, Ghosts - 13, Health Lost - 25, Gold - 1562, 3 Stars - 10:45 Minutes / 13 Ghosts / -10 Health / 1539 Gold, 3 Stars - 8:16 Minutes / 13 Ghosts / -25 Health / 1101 Gold, 3 Stars - 12:02 Minutes / 13 Ghosts / -0 Health / 1356 Gold, 3 Stars - 8:04 / 13 Ghosts / -5 Health / 1357 Gold, (Have a better/worse 3 star rating? Turns out it's another pocket dimension minigame. Sony Announces PlayStation Handheld to Put Razer Edge to Shame, Phantom Blade 0 - Official Announce Trailer | PlayStation Showcase May 2023, Diablo 4 - How to Play Crossplay Between PlayStation, Xbox, and PC. However, you can turn the tables. Sneak up and nab him to retrieve the clock hand and complete the mission. When flashed by the stroboscope, the mummies will recoil, then charge in the direction the flash came from. Defeat them all to complete the mission. Play Catch, known as Ghosty in the Middle in PAL regions, or C-4, is the fourth mission in the Old Clockworks of the game Luigi's Mansion: Dark Moon. A long bridge connects the Drafting Office and the Cargo Room. Make sure to destroy all the robots in the sand before approaching the gate. They will however explode, and any that can move will chase Luigi before exploding. Then find and retrieve the Dark Moon piece. Be quick as it is on the timer. Take your sword into battle in S-game's fictional dark world based on Chinese Wuxia legend. After the Greenies have chased the Polterpup inside, follow them into the Warehouse. Boo - Boony RaBoot - After climbing up the giant gear on the left, but before heading through the gear in the wall, look along the wall for a fake portion of the wall, and enter an alcove. Be mindful of positioning, and try to get as many Greenies in the same flash as you can. The Polterpup has moved on again, head left to the Finishing Room. The hole nearby that Luigi can investigate shows the numbers 7, 3, and 0 inside the Movements. The clock hands needed for the Clock Tower Gate have been found, but without the Rotor, Luigi will be unable to proceed. It may seem as if the Polterpup has been chased off by the Greenie yet again, but this time the Greenie will return to ambush you with two Slammers upon trying to leave. Clear out any spiders and head to the area with two wheels. Head all the way right and suck up the fake wall to enter the Canyon Narrows. Instead, shine the darklight on the middle wall to reveal a door, and enter the Crank Room. Luigi fights the possessed Spider Queen. The ghosts that took the parts have been located, but you'll need a special compass to reach them. Open the toolbox for a nice sum of gold. Smaller versions of these will litter the mansion, and to detonate them, flash the stroboscope at the green light on the robot. In Showtime, Luigi is automatically pixelated to the Clock Tower Gate where he must place the clock hands and rotor on the clock. Shine the darklight on it to reveal the gem inside. Mission C-2: Underground Expedition is the second mission for the Old Clockworks. A gold Robot Bomb sits on the gear at the bottom level, flash it and run before returning to collect the gold bars.